FANDOM


Description

Physical Appearance

GameCharacter1

The picture to the right minus the scales and horns, and maybe a little bit older looking. Height 5' 7". Between Light and medium build

Armor sorta sketch on the right. Grey Areas are a dark metal, darker than the picture, the rest is black leather. The metal can be techy looking since the the defensive energy shield will come out from under the metal parts and extend over the leather. I feel like another metal piece or something needs to be over the chest area but I couldn't figure out. The cape is there if you think you can make it work otherwise feel free to take it out. You can change the positioning of the metal plates I just think they should atleast be around the hands feet and shoulders. The plates shouldn't be bulky, only protruding half and inch to and inch or so. just enough so it looks like energy shield could come out from underneath them.

Human body template female by myraethcorax-d6yeynw

Personality

Base personality is very cold and ruthless with limited caring for other people if helping them doesn't benefit her. Prone to outbursts of Insanity that are characterized by strong desire to kill, with a very murderous and evil look on her face.

-

-

-

-

-

-

Abilities

Level Name Type Description Power Surge Effect Cooldown Action Cost Power Cost
1 Power Slash Single Target Deals damage to a single target

-Efficiency: 100

Applies 5 stacks of Melt to the target. Cooldown of Power Surge is reduced by 90% 0s 20% 10
2 Overload Slash AoE Deals damage to all enemies

-Efficiency: 100

Applies 5 stacks of Melt to all targets. 0s 50% 50
3 Impale Single Target Deals damage to a single target and applies an 30% Weakness for 10 seconds

-Efficiency: 100

-Requires Insane

Efficiency increases to 400 0s Instant Free
4 Medtech Receptors Effect Applies a 50% Solace for 15 seconds Effect applies to all party memebers 60sec Instant Free
5 Armor Charge Effect Applies a 20% Resistance for 5 seconds Effect is doubled 20sec Instant Free
6 Supercharged Slash Single Target Deals damage and stuns the target for 3 seconds

-Efficiency: 100

Ability becomes an AoE 60sec 30% 20
7 Intimidating Presence AoE Generates threat on all target and taunts them for 5 seconds

-Threat Efficiency: 1000

Applies Afraid a 10% Weakness to all targets for 20 seconds 20sec Instant 20
8 Bloodlust AoE Applies an 20% Surge to all party members for 20 seconds

-Requires Insane

N/A 180sec Instant Free
9 Psychotic Break AoE Deals damage to single target an applies Rend a 30% Vulnerability for 10 seconds

-Efficiency: 300

-Requires Insane

-Stuns the user for 3 seconds

Applies Overloaded Shield a 10% Resistance to all party members for 10 seconds 60sec 100% Free
10 Power Surge Effect Grants Power Surge for 10 seconds. The next applicable action used in this time will have a bonus effect and consume Power Surge. N/A 60sec Instant 30
11 Power Shield Effect Grants a 50% Resistance for 15 seconds Duration is increased by 100% 120sec Instant Free
12 Maximum Overdrive Effect Grants Invulnerable for 20 seconds N/A 300sec Instant All

Traits

Level Name Description
1 Combat Armor Upon start of combat gain a 100% Solace as a persistent effect. Threat generated is doubled.
2 Combat Rush Action gauge fills completely as the start of combat
3 Creeping Insanity Taking or dealing damage grants 1 stack of Insanity. Upon reaching 10 stacks of Insanity all stacks are lost and gain Insane. Insanity stacks cannot be gained while under Insane. Certain abilities require and consume Insane.
4 Melt Dealing damage to enemies applies 1 stack of Melt. Each stack applies an 2% Vulnerability. Stack cap at 5.
5 Awareness Taking non parried damage grant 1 stack of Awareness which increases chance to parry by 5%. Stacks are lost upon parrying
6 Energy Thorns Upon taking damage deal 20 efficiency of damage to the attacker. While Armor Charge, Power Shield or Maximum Overdrive is active the efficiency is increased to 40/60/100 respectively
7 Resurgence Module Heal for 1% of missing hp per second
8 Combat Acumen Taking damage grants 1 stack of Preparation a 1% Resistance to all party members other than yourself and grant 1 stack of Vengeful a 1% Surge to yourself. Both stacks cap at 10 and Preparation is lost upon taking damage.
9 Guard Stance Activating Armor Charge or Power Shield grant 20 stacks of Awareness
10 Insanity Rush Insane is gained upon the start of combat
11 Emergency Life Support At the start of combat gain one stack of Unkillable as a persistent effect